Content is King – Even in Gamification

[CQPage points="50" title="Hail to the King Baby!" found="Nice one, you found %title%. Have you found the rest yet?" seen="You have found %title% already, but there may be more!" register="-"] We have all heard the saying "Content is King". Marketers tell us this, SEO experts, PR people, writers and more. They promote quality over quantity as the way to attract and keep people. They also promote the long game, looking for repeatable and sustained success rather than a quick and temporary fix. In Read more [...]

Social Now Event

Event management for Social Now - Tools for Workforce Collaboration powered by Eventbrite Normally, I would not post a press release about an event, however... I will be speaking at this one, so have a look!! Of course it will be a great event either way, well worth a look if your organisastion is interested in the world of Social!. Social Now is an international event with a very unique format. It is designed to help organisations understand (the differences between) social tools and ways Read more [...]

Prompts. Learning from kids toys and LinkedIn

Ok, so maybe a serious blog this week. Prompts are important, we use them all the time, but we probably don't think much about them. Do you set yourself reminders on your phone or in Outlook? Meeting requests, messages on your pin board at home to remind you what to by at the shops, Post It notes on the fridge? All of these are prompts, they are also all calls to action. My daughter has a lot of toys. For the most part they all make noise as well. One of the things that scares the hell out Read more [...]

My year of blogging 2012

2012 draws to and end and so I present a summary of my blogs for the year! 2012 was a heck of a year for my self discovery. I had not realised until now just how many blogs I had written, covering subjects from video games to social media to gamificaiton and Harry Potter. I was also interesting to see that my switch from heavily blogging about Social Media in 2011 to blogging about Gamificaiton was almost total! Not all of it was good, some was plain wrong, but this synopsis of 2012 really shows Read more [...]

My year of blogging 2011

A look back at my blogs from 2011. Interesting to see me slowly switching focus from Social Media and Technology to nearly all Gamification! New Year - What could it Bring Posted on December 31, 2011Well, in a few hours it will be 2012. Now, sadly we are not traveling in flying cars though luckily it doesn't look like the world is going to end. So what is going to happen in 2012? I think it is pretty certain that a gajillion new social media related jobs will be created. That said, I have to Read more [...]

One-Click Sharing and conversations. How I use and manage Twitter

Continuing my mix of gamification and social media articles (as I need a break from writing about gamification for a week!), I thought I would write down the tools and methods I use to manage Twitter and share articles. Not the most interesting bit of writing I will ever do, but I have been asked by a few how I do it – so here goes! Managing Twitter. I use quite a few (free) online tools to manage my Twitter stream . That includes managing day to day conversations, followers, sharing and timing. My Read more [...]

OnLive and Communication in the Age of Social Media

What can OnLive teach us about communication in the age of Social Media? Last night the gaming Twitterverse went into riot mode (well polite murmurings), as a single tweet from Brian Fargo announced that OnLive was no more effective that day. This was based on an anonymous email he had received that said "I wanted to send a note that by the end of the day today, OnLive as an entity will no longer exist" From that rumours started to roll. OnLive was filing for bankruptcy. All employees were Read more [...]

What the Klout just happened?

Klout. My friend my enemy and subject of some of my earliest posts. In October last year I wrote a blog called Treating the Klout. In it I discussed the big change they had just made to their algorithm that had given rise to many complaints from the community. Some had dropped massively in score, others jumped up. Well, they've done it again. Yesterday saw then roll out their latest calculation. Now they include many more data points to decide if you are influential or not. In my case they have Read more [...]

The Original Gamified Social Networks – History Teaches us about Gamificaiton

Seeing the news that Badgeville was to gamify social networks got me thinking about the old days. Social networks are nothing new. Back in "the day", we all used to use forums (and bulletin boards before that) and chat rooms to be social online. Forums tended to focus on specific topics, with chat rooms just a real time free for all. What got me thinking though was realising that a lot of these used to include elements of Gamification, forums especially. There was this stuff called kudos or Kama. Read more [...]

Interview with Andrew Grill CEO of Kred

When I started this Blog, my actual aim was to talk about social media and influence. My focus shifted, but every now and then an opportunity to talk about it again raises its head. So, I am very excited and pleased to present a Q & A session with Kred CEO Andrew Grill.   To get us started, how about a brief intro to what exactly Kred is :) Kred, created by social analytics leader PeopleBrowsr, measures influence in online communities connected by interests. Kred is the first Read more [...]